Mobile Systems and Pervasive Computing (MobiSPC) have evolved into an active area of research and development. This is due to the tremendous advances in a broad spectrum of technologies and topics, including wireless networking, mobile and distributed computing, sensor systems, RFID technology, and the ubiquitous mobile phone. MobiSPC-2017 solicits papers that focus on the theory, systems, practices and challenges of providing users with a successful mobile or wireless experience. This includes how mobile computing changes how people pervasively use their computers, computing resources and applications, as well the systems, services and technology enabling those applications.
Mobile Systems and Pervasive Computing (MobiSPC) have evolved into an active area of research and development. This is due to the tremendous advances in a broad spectrum of technologies and topics, including wireless networking, mobile and distributed computing, sensor systems, RFID technology, and the ubiquitous mobile phone. MobiSPC-2017 solicits papers that focus on the theory, systems, practices and challenges of providing users with a successful mobile or wireless experience. This includes how mobile computing changes how people pervasively use their computers, computing resources and applications, as well the systems, services and technology enabling those applications.
MobiSPC 2017 will provide a leading edge, scholarly forum for researchers, engineers, and students alike to share their state-of-the art research and developmental work in the broad areas of pervasive computing and communications. The MobiSPC-2017 will be held in conjunction with The 12th International Conference on Future Networks and Communications (FNC 2017).
Mobispc 2017 will be held in the city of Leuven. Leuven is the capital of the province of Flemish Brabant in Belgium. It is located about 25 kilometres (16 miles) east of Brussels. It is the 10th largest municipality in Belgium and the fourth in Flanders. Leuven is home to the Katholieke Universiteit Leuven, the largest and oldest university of the Low Countries and the oldest Catholic university still in existence. The related university hospital of UZ Leuven, is one of the largest hospitals of Europe. The city is also known for being the headquarters of Anheuser-Busch InBev, the world's largest brewer and one of the five largest consumer-goods companies in the world.
Leuven's Town Hall is one of the best-known Gothic town halls worldwide and Leuven's pride and joy. It took three architects and thirty years to build it. Leuven's 'Hall of Fame' features 236 statues, which were only added to the façade after 1850. There are 220 men and 16 women in total. On the bottom floor are famous Leuven scientists, artists and historical figures, dressed in Burgundian garb. The first floor is reserved for the patron saints of the various parishes of Leuven. Above them the façade is adorned by the counts and dukes of Brabant while the towers primarily feature biblical figures.
All MobiSPC 2017 accepted papers will be published by Elsevier Science in the open-access Procedia Computer Science series on-line. Procedia Computer Science is hosted by Elsevier on www.Elsevier.com and on Elsevier content platform ScienceDirect (www.sciencedirect.com), and will be freely available worldwide. All papers in Procedia will be indexed by Scopus (www.scopus.com) and by Thomson Reuters' Conference Proceeding Citation Index (http://thomsonreuters.com/conference-proceedings-citation-index/). All papers in Procedia will also be indexed by Scopus (www.scopus.com) and Engineering Village (Ei) (www.engineeringvillage.com). This includes EI Compendex (www.ei.org/compendex). Moreover, all accepted papers will be indexed in DBLP (http://dblp.uni-trier.de/). The papers will contain linked references, XML versions and citable DOI numbers. You will be able to provide a hyperlink to all delegates and direct your conference website visitors to your proceedings.
Mobile system and Pervasive computing have evolved into an active area of research and development, due to the tremendous advances in a broad spectrum of technologies and topics including wireless networking, mobile and distributed computing, sensor systems, RFID technology, and the ubiquitous mobile phone. MobiSPC-2017 solicits papers that focus on the theory, system, practice and challenge of providing users with a successful mobile or wireless experience. This includes how mobile computing changes how people pervasively use their computer, computing resources and applications, as well the systems, services and technology enabling those applications.
MobiSPC-2017 will provide a leading edge, scholarly forum for researchers, engineers, and students alike to share their state-of-the-art research and developmental work in the broad areas of pervasive computing and communications. The topics include but are not limited to:
Component-based IoT
- Cloud support for the IoT
- Composition of IoT services and components
- Distribution and binding models for IoT applications
- Experiences applying component-based design to IoT systems
- Interoperability of IoT services and components
- Modelling, development and simulation support for the IoT
- Modular hardware/software co-design
- Modular or component based FPGA development
- Novel component models for the IoT
- Privacy of modular IoT systems
- Security of modular IoT systems
Enabling Technologies and Emerging Topics
- Agents and Intelligent Computing
- Big data
- Cyber Physical Social Systems
- Mobile Applications
- Mobile Crowd-sourcing and Human-in-the-Loop Design
- Mobile Services and Platforms
- Mobile Sensor Based Personal Informatics
- Mobile Web
- Near Field Communication
- New Mobile Sensing Hardware
- Robotic Sensor Networking
- Vehicular Social Networks
- Wearable Augmented Reality Systems
Internet of Things (IoT)
- Data Mining on IoT systems
- Edge Computing solutions for IoT
- IoT applied to Cultural Heritage
- IoT for e-health
- IoT platforms for Data analytics on pervasive and mobile environments
- IoT tools and applications
- Network Design and Architecture
- Sensor networks, Remote Diagnosis and Development
Mobile Cloud Computing
- Advertisement
- Computing Performance Evaluation
- Contest Based Sensing
- Data and Storage Architecture
- Data Storage Management for Mobile Cloud Computing Service Provider and Users
- Games
- Multimedia Services
- Privacy Protection
- Quality of Experiences and (QoE) Studies
- Security
- Service Models
- Service Platform
- Software Development Platform and Enabled New Applications
- Virtualization and Programmable Infrastructure
Mobile Data Management
- Context-aware Computing for Intelligent Mobile Services
- Data Management for Emerging Smart Urban Systems
- Data management for Next-Gen Mobile and Ad-Hoc Networks
- Data Management for the Internet of Things (IoT)
- Data Management in the Mobile Cloud
- Data replication, migration and dissemination in mobile environments
- Data stream processing in mobile/sensor network
- Mobile Activity Recognition
- Mobile Data Analytics
- Mobile Data and User/Behavioural Understanding
- Mobile Location-Based Social Networks
- Mobile Situation Inference
- Query Processing for moving objects/users
- Recommendations for Mobile Users
- Semantic Data Management for Mobile Devices/Applications
- Transactions and workflows in mobile environments
Mobile Social Networking
- MSN Advertising, Business to Business (B2B) Marketing
- MSN Algorithms for Social Search
- MSN Analytics
- MSN Architecture
- MSN Brand Management (social brand strategic development and product management)
- MSN Data Mining and Machine Learning
- MSN Infrastructure Support
- MSN Marketing (digital, direct and mobile marketing)
- MSN Privacy in Data Collection and Management
- Trust and Reputations in MSN
Pervasive Computing
- Adaptive, Autonomic and Context-Aware Computing
- Architectures, Protocols, and Technologies for Pervasive Communications
- Cognitive Computing in Pervasive Systems
- Context Modelling and Reasoning
- Data Management for Pervasive Computing
- Energy-Efficient and Green Pervasive Computing
- Innovative Pervasive Computing Applications
- Machine Learning for Activity Recognition
- Middleware for Pervasive Services and Applications
- Mobile/Wearable Computing Systems and Services in Pervasive Computing
- Multimodal Sensing and Context for Pervasive Applications
- Opportunistic Networking and Sensing in Pervasive Systems
- Participatory and Social Sensing
- Pervasive Computing Aspects of Social Networks
- Positioning and Tracking Technologies
- Programming Paradigms for Pervasive Systems
- Sensors and RFID in Pervasive Systems
- Smart Devices and Intelligent Environments
- Social and Economic Models for Pervasive Systems
- Software Evolution and Maintenance in Pervasive Systems
- Trust, Security and Privacy Issues in Pervasive Systems
- User Interface, Interaction, and Persuasion
- Virtual Immersive Communications
Smart Cities and Ubiquitous Climate Change Management
Smart Communities and Ubiquitous Systems
General: Mobile Systems and Applications
07月24日
2017
07月26日
2017
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