Semantic and cognitive aspects in virtual reality Immersive environments and virtual worlds Multimodal interaction Human-virtual user/agent interaction Knowledge representation and problem solving Machine learning for multimodal interaction Behaviour and activity generation Data generation and validation Dialogue modeling and generation Data fusion and representation System components and virtual reality platforms Applications for education, gaming, business, healthcare, and other applications
Research in Virtual Reality (VR) is concerned with computing technologies that allow humans to see, hear, talk, think, learn, and solve problems in virtual and augmented environments. On the other hand, research in Artificial Intelligence (AI) addresses technologies that allow computing machines to mimic these same human abilities. While the two fields have evolved separately, their overlapping interests in human senses and knowledge production represent a future where humans and humans, machines and machines, and humans and machines can interact in augmented virtual worlds around a variety of interesting activities.
The First IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR 2018) is an international forum for researchers to exchange information regarding advances in the state of the theory and practice of artificial intelligence and virtual reality, as well as to identify emerging research topics and define the future of AI and VR.
TOPICS OF INTEREST
12月10日
2018
12月12日
2018
初稿截稿日期
注册截止日期
2022年12月12日 美国 Online
2022 IEEE International Conference on Artificial Intelligence and Virtual Reality2021年11月15日 台湾-中国 Taichung
2021 IEEE International Conference on Artificial Intelligence and Virtual Reality2019年12月09日 美国
2019 IEEE International Conference on Artificial Intelligence and Virtual Reality2017年11月27日 泰国
1st Workshop on Artificial Intelligence Meets Virtual and Augmented Realities in conjuction with SIGGRAPH Asia
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