活动简介
The conference covers applications of computational intelligence to games, defined in a broad sense, as well as applications to supporting technology such as content, art work, and non-player characters.
征稿信息

征稿范围

Topics Learning in games Co-evolution in games Neural network approaches for games Fuzzy logic approaches for games Player/opponent modeling in games Computational and artificial intelligence based game design Multi-agent and multi-strategy learning Appli
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重要日期
  • 会议日期

    08月11日

    2013

    08月13日

    2013

  • 08月13日 2013

    注册截止日期

主办单位
IEEE Computational Intelligence Society
历届会议
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